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Game Dream #2: Deal with the Devil

I'll keep this one short, as I don't really have much to say here. Doc's second Game Dream asks for tales from GM or player perspective of the most vivid time "where the players are forced to deal with unsavory characters that they would otherwise destroy." Unfortunately, I've not played or GMed enough games for this theme to have actually cropped up - and if it did, I can't remember.

But the idea is one I wouldn't mind using in the Corsairs campaign sometime... Thanks, Doc!

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