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Scientific Exploration, My Arse (... actually, Church's)

This evening, I direct you to the newest Public Service Announcement from the gentlemen at Red Vs. Blue - actually, it's more of a cry for help.

We didn't wind up going to Ned & Joe's yesterday, as they weren't home from Crescent Head yet. Instead, I nipped out to pick up some supplies, then dropped over Mum & Dad's for a while, where I introduced them to the wonderment that is Red Vs. Blue. Strangely, they didn't seem impressed, alhtough it was the first episode and things had yet to really warm up (it also helps if you're familiar with those odd little gaming paradoxes known as first-person shooter multiplayer arenas).

Or perhaps they're just Philistines. (And in case you read this, Mum: ;-D )

I also nipped out to Dan and Lesley's to grab my Revised Edition Star Wars D20 rulebook. Gav's working on his Jedi Academy campaign, and is keen to kick off as soon as some details get ironed out - like characters and where we're going to play. While I was there, Dan showed me this amazing Excel spreadsheet that some German lunatic has come up with; it's a character sheet generator that outputs its results in a form surprisingly similar to the official Star Wars character sheet. You can download it in .zip form from here.

And not only does it give you a character sheet, it also gives you a supplement-style stat block, in either plain text or HTML. Here's my character so far, and all I had to do was select the "Stat Block" worksheet after putting the figures in.

Dessen Tass: Male Gungan Soldier 1; Init +2 (+2 Dex); Defense +15 (+3 class, +2 Dex); Spd 10 m; VP/WP 13/16; Atk+3 ranged (3d8/19-20 or DC 15 stun, Blaster carbine, range 20 m) or -1/-1 ranged (3d8/19-20, Blaster carbine with Multifire, range 20 m); SQ Hold Breath, Low-Light Vision; SV Fort +5, Ref +3, Will -1; SZ M; FP 2; Rep 0; Str 13, Dex 14, Con 16, Int 11, Wis 9, Cha 10, Challenge Code A.

Equipment: Blast helmet, vest (DR 2).

Skills: Computer Use +1, Demolitions +2, Knowledge (tactics) +1, Knowledge (world lore) +1, Pilot +4, Repair +2, Ride +4, Treat Injury +2.

Feats: Armor Proficiency (light), Force Sensitive, Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (blaster rifles), Weapon Group Proficiency (heavy weapons), Weapon Group Proficiency (simple weapons), Weapon Group Proficiency (vibro weapons).

That's just bloody excellent!

Oh, and while we're on the topic of Games, Vickie's gone and got herself hooked on a new web game from our old friends at Popcap (who've just recently revamped their site, too). It's called Zuma, and right now, she's trying to get me hooked on it as well!

Old Comments

I've made a couple of changes to the write-up since it was posted. Dessen originally had the Force skill, Enhance Ability at +1. As Gav doesn't want anyone starting with Force powers, I've moved the rank to Knowledge (tactics). Also, in keeping with the Soldier class, I swapped the scores of Strength and Dexterity over. The derived scores and skills have been adjusted accordingly. (God, I love that spreadsheet.)

Posted by: IMAGinES at February 3, 2004 11:48 AM
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